Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20229
?
3515
?
15731
?
10068
?
13887
?
25683
?
25243
?
24293
?
32121
?
6555
Total damage to objectives
5766
6553
742
735
42
23265
63096
7130
22692
4044
Total damage to buildings
2870
0
742
735
0
2849
3641
5902
10771
1840
Total damage shielded
0
0
0
0
0
0
0
0
0
6321
Total heals on teammates
0
0
0
0
0
0
0
0
0
5809

Abilities usage

in numbers

Double Up (Q)

94xpressed

Strut (W)

59xpressed

Make It Rain (E)

23xpressed

Bullet Time (R)

8xpressed

?

Miss Fortune

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Love Tap
?
Q
Double Up
1
4
5
7
9
?
W
Strut
2
8
10
12
13
?
E
Make It Rain
3
14
15
17
18
?
R
Bullet Time
6
11
16

Summoner spell

Most popular spells
?
?
51.8% WR(31929 Matches)
?
?
50.3% WR(7528 Matches)
Error fetching data

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?
Miss Fortune
?
Sivir
1.50KDA7.67
0.35%Kill Participation0.49%
14Vision Score5
10,068Damage Dealt32,121
4Max CS Advantage51.2
67CS in First 10 Minutes71

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead3
Blue44,565G
Difference+15,216G
Red59,781G
?
12,159G
?
6,842G
?
8,109G
?
10,033G
?
7,422G
2,238G
6,985G
5,293G
4,410G
766G
9,921G
?
13,827G
?
13,402G
?
14,443G
?
8,188G
?